+1 DMG Per Revive

Vengeance

S Tier

Soul Ring

How to Get Vengeance

Soul Rings are reported to come from equipment-slot drops; gamestratwiki notes that deeper Death Tower floors tend to yield higher-potential rings, though no exact drop rate or guaranteed method is published for Vengeance specifically.

Positioning

Vengeance is an S-tier Soul Ring that boosts attack damage after every revive. gamestratwiki singles it out as "the most important ring for progression" because it directly compounds the game's core death-to-growth loop — the same loop the game's title ("+1 DMG Per Revive") is named after. No source publishes the exact bonus amount or how it stacks with the base per-revive damage gain. Community guide content echoes the same priority: Rondoblox's video "How to Increase Damage Fast in +1 DMG Per Revive Roblox" treats maximizing damage growth as a core progression goal, though it doesn't name Vengeance specifically, so it's included here as topical context rather than a numeric source.

Figures above are reported from community testing and patch notes — treat them as reported, not exact math.

What to Verify In Game

These figures shift between patches — confirm them in your own client before relying on them:

Why This Page Is Published

This guide aggregates +1 DMG Per Revive reports from gaming media, the community Discord, and official patch notes, then labels what is confirmed versus still reported. It exists so players can check a item's standing without digging through scattered threads themselves.

Sources

Pick the Guide That Matches Your Next Move

Frequently Asked Questions

Why is Vengeance considered the most important Soul Ring?

gamestratwiki's beginner guide singles out Vengeance as "the most important ring for progression" because it increases attack damage after every revive, directly compounding the game's core death-to-growth loop. No source publishes the exact bonus amount.

Does Vengeance replace the base +1 damage per revive bonus?

Not according to available sources — Vengeance is described as a ring effect on top of the game's core revive mechanic, but whether it stacks additively or multiplicatively with the base bonus is not documented; this is one of the biggest open questions worth verifying in-game.